![]() ![]() This will fend off most hobbyist hackers but a dedicated sucker will hack it no matter what and we dont care about that sad prick right?ġ) how to save in app purchases data for a player? if the players says he lost the data or some reason? how to return to him the items that he purchased? what if the player does not allow google play games ?Ģ) choice of encryption? XOR, hashing or aes? best performant? most secure? best option? Loading at appropriate times, check google play games for saved file or search locally and decrypt it and use the values. In the end just obfuscate the code cuz you are soo anxious about security of your game. ![]() Use the concepts of redundancy and cloud save (in my case Google play games services saved games) to avoid any unwanted runtime hiccups. then save them using Json-serialization to a file Take these variables that needs protection, encrypt them using aes or Xor or Hashing. I am planning on adding google play games services to save game progress. I guess they will work with google play games. In my game i have these things i need to protect (levels, i.e which level the player is on, Store boosets (count of each booster), Lives count, Highscore) I am confused as to add in app purchases or not. what should one guy making a simple game, e.g crossy road do? Its confusing the shiz out of me man. I just read about hashing, Xor, aes(encryptions) and obfuscation. I know the "saving on devices is not secure at all." Security from hackers changing the values. I was just watching all the security related videos. ![]()
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